Class AudioRoomTestFixture
Base of the fixtures that work with rooms: every test gets a registry and a set of test objects of its own, and a test that leaves a room in the shared registry fails. Rooms are built inactive, handed the test's registry and only then activated, so the shared one stays empty.
Inheritance
AudioRoomTestFixture
Inherited Members
Namespace: Serenity.Tests.Shared.Audio
Assembly: Tests.dll
Syntax
public abstract class AudioRoomTestFixture
Constructors
AudioRoomTestFixture()
Declaration
protected AudioRoomTestFixture()
Methods
AssertTheSharedRegistryIsEmptyThenDestroyTheObjects()
Declaration
public void AssertTheSharedRegistryIsEmptyThenDestroyTheObjects()
CreateRegistryAndObjects()
Declaration
public void CreateRegistryAndObjects()