Class UnityAudioPortalComponentTests
Tests for how UnityAudioPortalComponent joins the nearest UnityAudioRoomComponent above it while it is open (enabled, on an active GameObject) and leaves it when it closes. Rooms use registries the tests own, never the shared one.
Inherited Members
Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityAudioPortalComponentTests : AudioRoomTestFixture
Constructors
UnityAudioPortalComponentTests()
Declaration
public UnityAudioPortalComponentTests()
Methods
AncestorReparented_JoinsTheNewRoom()
Declaration
public void AncestorReparented_JoinsTheNewRoom()
AncestorReparented_LeavesTheOldRoom()
Declaration
public void AncestorReparented_LeavesTheOldRoom()
Component_ImplementsPortalSeamExplicitly()
Declaration
public void Component_ImplementsPortalSeamExplicitly()
Deactivated_IsClosed()
Declaration
public void Deactivated_IsClosed()
Destroyed_Leaves()
Declaration
public void Destroyed_Leaves()
Disabled_Leaves()
Declaration
public void Disabled_Leaves()
Enabled_JoinsTheRoomOnce()
Declaration
public void Enabled_JoinsTheRoomOnce()
FindOwningRoom_RoomAboveIsInactive_StillFindsIt()
Declaration
public void FindOwningRoom_RoomAboveIsInactive_StillFindsIt()
NestedRooms_TheNearestRoomAboveThePortalWins()
Declaration
public void NestedRooms_TheNearestRoomAboveThePortalWins()
NoParentRoom_IsInert()
Declaration
public void NoParentRoom_IsInert()
ParentChangedWhileDisabled_JoinsNoRoomYet()
Declaration
public void ParentChangedWhileDisabled_JoinsNoRoomYet()
ParentChangedWhileDisabled_JoinsTheNewRoomOnTheNextEnable()
Declaration
public void ParentChangedWhileDisabled_JoinsTheNewRoomOnTheNextEnable()
PortalOnTheRoomsOwnGameObject_JoinsIt()
Declaration
public void PortalOnTheRoomsOwnGameObject_JoinsIt()
Position_FollowsTheTransform()
Declaration
public void Position_FollowsTheTransform()
ReEnabled_JoinsOnce()
Declaration
public void ReEnabled_JoinsOnce()
Reactivated_JoinsTheRoomAgain()
Declaration
public void Reactivated_JoinsTheRoomAgain()
Reparented_JoinsTheNewRoom()
Declaration
public void Reparented_JoinsTheNewRoom()
Reparented_LeavesTheOldRoom()
Declaration
public void Reparented_LeavesTheOldRoom()
RoomActivatedAfterItsPortalChildWasAdded_ListsThePortal()
Declaration
public void RoomActivatedAfterItsPortalChildWasAdded_ListsThePortal()
RoomComponentDestroyedWhileThePortalSurvives_ThePortalHasNoRoomAndThrowsNothing()
Declaration
public void RoomComponentDestroyedWhileThePortalSurvives_ThePortalHasNoRoomAndThrowsNothing()
RoomDestroyedWithItsPortal_LeavesNothingBehindAndThrowsNothing()
Declaration
public void RoomDestroyedWithItsPortal_LeavesNothingBehindAndThrowsNothing()