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    Class UnityAudioDepthCueControllerRoomDoorwayTests

    Routing through the doorway of a closed box room, read by the real probe: the voice behind the wall is heard through the opening, its amount does not step across the sight line, and its heard distance glides when the route starts and ends.

    Inheritance
    object
    AudioRoomTestFixture
    DepthCueDoorwaySceneFixture
    UnityAudioDepthCueControllerRoomDoorwayTests
    Inherited Members
    DepthCueDoorwaySceneFixture.BuildTheDoorwayScene()
    DepthCueDoorwaySceneFixture.DisposeTheDoorwayScene()
    AudioRoomTestFixture.CreateRegistryAndObjects()
    AudioRoomTestFixture.AssertTheSharedRegistryIsEmptyThenDestroyTheObjects()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnityAudioDepthCueControllerRoomDoorwayTests : DepthCueDoorwaySceneFixture

    Constructors

    UnityAudioDepthCueControllerRoomDoorwayTests()

    Declaration
    public UnityAudioDepthCueControllerRoomDoorwayTests()

    Methods

    ListenerCrossesTheDoorwaySightLine_GradedChannel_TargetIsContinuousAndNeverWorseThanWithoutTheRoom()

    Declaration
    public void ListenerCrossesTheDoorwaySightLine_GradedChannel_TargetIsContinuousAndNeverWorseThanWithoutTheRoom()

    ListenerCrossesTheDoorwaySightLine_WithARoom_TargetHasNoStep()

    Declaration
    public void ListenerCrossesTheDoorwaySightLine_WithARoom_TargetHasNoStep()

    ListenerEntersTheRoom_IsNoLongerRouted()

    Declaration
    public void ListenerEntersTheRoom_IsNoLongerRouted()

    PortalDisabledWhileRouted_ClosesTheDoorAndTheHeardDistanceGlidesBack()

    Declaration
    public void PortalDisabledWhileRouted_ClosesTheDoorAndTheHeardDistanceGlidesBack()

    RoomDisabledWhileRouted_StopsRoutingAndTheHeardDistanceGlidesBack()

    Declaration
    public void RoomDisabledWhileRouted_StopsRoutingAndTheHeardDistanceGlidesBack()

    RouteStartsAndEnds_HeardExtraNeverSteps()

    Declaration
    public void RouteStartsAndEnds_HeardExtraNeverSteps()

    SourceBehindTheWall_RoomAdded_TargetDropsAndTheVoiceRoutesThroughTheDoorway()

    Declaration
    public void SourceBehindTheWall_RoomAdded_TargetDropsAndTheVoiceRoutesThroughTheDoorway()
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