Class UnityAudioDepthCueControllerRoomDoorwayCostTests
Tests for what the depth-cue controller costs in linecasts with the real occlusion probe against a closed box room: a voice without a room casts one ray per tick, and a routed voice on a static scene casts one for the straight line and one for the way to the doorway, every tick.
Inheritance
UnityAudioDepthCueControllerRoomDoorwayCostTests
Inherited Members
Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityAudioDepthCueControllerRoomDoorwayCostTests : DepthCueDoorwaySceneFixture
Constructors
UnityAudioDepthCueControllerRoomDoorwayCostTests()
Declaration
public UnityAudioDepthCueControllerRoomDoorwayCostTests()
Methods
NoRoom_OneLinecastPerVoicePerTick()
Declaration
public void NoRoom_OneLinecastPerVoicePerTick()
RoutedStaticScene_BoxWalls_CostsTwoLinecastsEveryTick()
Declaration
public void RoutedStaticScene_BoxWalls_CostsTwoLinecastsEveryTick()