Class ProceduralAnimatorProfileSOEditor
Custom editor for ProceduralAnimatorProfileSO that displays validation warnings, provides tools for fixing common configuration issues, and offers improved UX for Material Targets with Renderer ObjectField selection and auto-detection.
Namespace: Serenity.ProceduralAnimator.Infrastructure.Editor
Assembly: Serenity.UnityProceduralAnimator.Infrastructure.Editor.dll
Syntax
public class ProceduralAnimatorProfileSOEditor : FoundationEditor<ProceduralAnimatorProfileSO>
Remarks
NOTE: the Serenity.Global.Infrastructure.Settings.Editor.FoundationEditor`1 base OnInspectorGUI draws ONLY the
header + Id/Guid fields — it does NOT draw the remaining serialized fields (see
UnityLogProfileEditor for the same documented gotcha). This editor hand-rolls
every remaining field itself, so DrawSerializedFields() is overridden with an
empty body to make that explicit.
Constructors
ProceduralAnimatorProfileSOEditor()
Declaration
public ProceduralAnimatorProfileSOEditor()
Methods
DrawSerializedFields()
Declaration
protected override void DrawSerializedFields()
OnEnable()
Declaration
public override void OnEnable()
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()