Namespace Serenity.Steam.Infrastructure.Editor
Classes
SteamEditorComposition
The one door through which an editor tool obtains the real Steam session, the trace settings of an editor session store, the traced HTTP transport and the sign-in factory, since the concrete session is internal.
SteamWireTraceSettings
Whether the Steam wire trace is recording, and where it writes. The switch lives in the editor session
state only — off by default, remembered across a script recompile, gone when the editor restarts — and
the file lives under the project's Library folder, never in Assets. The file is not
session-scoped: it stays until DeleteTraceFile() removes it.