Class SequenceStageTiming
How long a sequence player holds on a stage once it has executed it, before moving to the next one.
Inherited Members
Namespace: Serenity.SequencePlayer.Application.Timing
Assembly: Serenity.SequencePlayer.Application.dll
Syntax
public static class SequenceStageTiming
Methods
HoldSecondsOf(ISequenceStage)
The stage's duration when it is a ITimedSequenceStage with a positive, finite one; no hold otherwise — so a stage authored before stages had a duration moves on at once, as it always did.
Declaration
public static float HoldSecondsOf(ISequenceStage stage)
Parameters
| Type | Name | Description |
|---|---|---|
| ISequenceStage | stage |
Returns
| Type | Description |
|---|---|
| float |