Interface ITimedSequenceStage
Interface for sequence stages that have explicit duration (timed execution).
Used by vertical aggregates (e.g., CutscenePlayer) that require time-based orchestration.
The generic sequence player holds on a timed stage for its duration once it has executed it
(see SequenceStageTiming); vertical aggregates read the duration for their own timing.
Namespace: Serenity.SequencePlayer.Application.Interfaces
Assembly: Serenity.SequencePlayer.Application.dll
Syntax
public interface ITimedSequenceStage : ISequenceStage, ISequenceUnit
Properties
DurationSeconds
Duration in seconds. 0 indicates instantaneous execution.
Declaration
float DurationSeconds { get; }
Property Value
| Type | Description |
|---|---|
| float |