Class CutsceneRecipeExporter
Exports UnityCutsceneDefinition assets into the cutscenes section. Each stage's type,
duration, fade colour, Timeline reference (as a project path), and speaker, line and Translate flag round-trip, as does the optional rig
prefab. The counterpart of CutsceneRecipeImporter: a stage the cutscene player does not play
(CutsceneStageTypePlayback) is left out with a warning, so the exported recipe always imports.
Implements
Inherited Members
Namespace: Serenity.ProjectRecipe.Infrastructure.Editor.Exporters
Assembly: Serenity.UnityProjectRecipe.Infrastructure.Editor.dll
Syntax
public sealed class CutsceneRecipeExporter : ISerenityRecipeSectionExporter
Constructors
CutsceneRecipeExporter()
Declaration
public CutsceneRecipeExporter()
Properties
SectionName
Declaration
public string SectionName { get; }
Property Value
| Type | Description |
|---|---|
| string | The recipe section this exporter produces, e.g. |
Methods
Export(SerenityRecipeExportContext)
Scans for this section's assets under the context's scan root and fills the recipe.
Declaration
public void Export(SerenityRecipeExportContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| SerenityRecipeExportContext | context | The shared export context. |