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    Namespace Serenity.InputGateway.Tests.Editor.Builder

    Classes

    CreatePlayerInputWindowRealRunDriver

    Runs CreatePlayerInputWindow for real: a single-player input definition over an importable input actions asset is created in the fixture folder, and the window, pointed at that folder, types its Id and updates it in place — the shape CreatePlayerInputWindowUpdateInPlaceTests drives.

    CreatePlayerInputWindowUpdateInPlaceTests

    Proves CreatePlayerInputWindow against the shared UpdateInPlaceRoundTripContract and its by-Id-in-folder target lifecycle for the Definition asset: typing an existing Id and confirming with zero edits (or after editing one unrelated scalar field) must never wipe the Definition's own field values or its InputAsset/OnPrimaryJoinTask references.

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