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    Class CutsceneCreator.StageInput

    One authored stage (the window's editable row).

    Inheritance
    object
    CutsceneCreator.StageInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.CutscenePlayer.Installation.Settings.Editor.Builder
    Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
    Syntax
    public sealed class CutsceneCreator.StageInput

    Constructors

    StageInput()

    Declaration
    public StageInput()

    Fields

    CreateNewTimeline

    When true (PlayTimeline stages only), an empty Timeline asset is created next to the cutscene and assigned to Timeline. Honoured only when the Timeline package is installed.

    Declaration
    public bool CreateNewTimeline
    Field Value
    Type Description
    bool

    DialogText

    The line a ShowDialog stage shows.

    Declaration
    public string DialogText
    Field Value
    Type Description
    string

    Duration

    Declaration
    public float Duration
    Field Value
    Type Description
    float

    FadeColor

    Declaration
    public Color FadeColor
    Field Value
    Type Description
    Color

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    IsTranslating

    When true (ShowDialog stages only), the speaker and the line are localization keys.

    Declaration
    public bool IsTranslating
    Field Value
    Type Description
    bool

    Speaker

    The name shown above the line of a ShowDialog stage; empty for a narrator line. A row keeps its dialog fields whatever its type and they are written as authored.

    Declaration
    public string Speaker
    Field Value
    Type Description
    string

    StageType

    Declaration
    public CutsceneStageType StageType
    Field Value
    Type Description
    CutsceneStageType

    Timeline

    Declaration
    public PlayableAsset Timeline
    Field Value
    Type Description
    PlayableAsset

    Methods

    ChangeType(CutsceneStageType)

    Switches the row's type; a short row that becomes a dialog takes the default dialog duration.

    Declaration
    public void ChangeType(CutsceneStageType newType)
    Parameters
    Type Name Description
    CutsceneStageType newType
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