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    Class UnityCharacterInstaller

    Unity-specific installer for the Character service. Creates a UnityCharacterService on a dedicated GameObject and auto-discovers CharacterConfigSO assets tagged with the Addressables label CHARACTER. The same GameObject carries the character spawn service, which learns every discovered archetype (see GetSpawnService()).

    Inheritance
    object
    UnityCharacterInstaller
    Implements
    IFoundationInstaller
    IInstaller
    Namespace: Serenity.Character.Installation.Installers
    Assembly: Serenity.UnityCharacter.Installation.dll
    Syntax
    public class UnityCharacterInstaller : CharacterInstaller, IFoundationInstaller, IInstaller

    Constructors

    UnityCharacterInstaller()

    Declaration
    public UnityCharacterInstaller()

    Methods

    GetSpawnService()

    Gets the spawn service every character is instantiated and pooled through, already registered with every archetype Install(ILogService) discovered, keyed by Id.

    Declaration
    public ICharacterSpawnService GetSpawnService()
    Returns
    Type Description
    ICharacterSpawnService

    The spawn service, or null before Install(ILogService) runs.

    Install(ILogService)

    Installs the Character service by creating the Unity MonoBehaviour implementation. Auto-discovers character ScriptableObjects via Addressables label CHARACTER.

    Config precedence: Inspector-assigned configs are applied first during InitializeService. If label-based discovery yields > 0 assets, they override the inspector configs via SetCharacterConfigs.

    Declaration
    public override void Install(ILogService logService)
    Parameters
    Type Name Description
    ILogService logService

    The logging service for diagnostic output.

    Implements

    IFoundationInstaller
    IInstaller
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