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    Class AchievementSyncConnectorCatalog

    Which storefronts the Achievement Platform Sync wizard can build a live connector for, and how to build one.

    Inheritance
    object
    AchievementSyncConnectorCatalog
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Achievements.Infrastructure.Editor.Sync
    Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
    Syntax
    public sealed class AchievementSyncConnectorCatalog
    Remarks

    The Platform step's card grid stays entirely data-driven off AchievementPlatformKind: it never branches on which platform it is drawing, only on whether IsWired(AchievementPlatformKind) answers true for that platform. A storefront is wired by the IAchievementSyncConnectorSource that claims it, and that source comes from a discovered IAchievementSyncConnectorSourceProvider, so a future Xbox/Epic/PlayStation connector only ever needs a new provider and source — never a new conditional here or in the step GUI. The sources are supplied by the window's composition, so a test builds a catalog around fakes. Two sources claiming one storefront fail construction: the catalog never picks a winner.

    Constructors

    AchievementSyncConnectorCatalog(IEnumerable<IAchievementSyncConnectorSource>)

    Creates a catalog that wires every storefront one of sources claims.

    Declaration
    public AchievementSyncConnectorCatalog(IEnumerable<IAchievementSyncConnectorSource> sources)
    Parameters
    Type Name Description
    IEnumerable<IAchievementSyncConnectorSource> sources

    The connector sources, at most one per storefront.

    Exceptions
    Type Condition
    ArgumentNullException

    sources is null.

    ArgumentException

    A source is null, or two sources claim the same storefront.

    Methods

    Build(AchievementPlatformKind, AchievementSyncWizardSession)

    Builds the connector for platform, given the session to configure it from.

    Declaration
    public IAchievementDefinitionSyncConnector Build(AchievementPlatformKind platform, AchievementSyncWizardSession session)
    Parameters
    Type Name Description
    AchievementPlatformKind platform

    The storefront to build a connector for.

    AchievementSyncWizardSession session

    The wizard session the connector reads its configuration from.

    Returns
    Type Description
    IAchievementDefinitionSyncConnector

    The connector, or null when the platform is not wired yet.

    IsWired(AchievementPlatformKind)

    Whether a live connector can be built for platform yet.

    Declaration
    public bool IsWired(AchievementPlatformKind platform)
    Parameters
    Type Name Description
    AchievementPlatformKind platform
    Returns
    Type Description
    bool
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