Class UnityCollectionSettingsLoaderTests
EditMode tests for UnityCollectionSettingsLoader: the adopted-twin rule a collection lookup applies, wired to the real RenamedId(string) suffix and to real Addressables loading. Every fixture is a real UnityCollectionSettingsLoaderTestSettings asset registered through Serenity.Global.Infrastructure.Editor.Utils.UnityAddressablesLabeler.RetagAssets(System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String}), created through a ScratchAssetFixture per test and disposed in TearDown().
Inherited Members
Namespace: Serenity.UnityGlobal.Tests.Editor
Assembly: Tests.Editor.dll
Syntax
public class UnityCollectionSettingsLoaderTests
Constructors
UnityCollectionSettingsLoaderTests()
Declaration
public UnityCollectionSettingsLoaderTests()
Methods
LoadBlocking_NoAdoptedTwins_ReturnsEveryCandidateAndLogsNothing()
Declaration
public void LoadBlocking_NoAdoptedTwins_ReturnsEveryCandidateAndLogsNothing()
LoadBlocking_NoCandidates_ReturnsEmptyArray()
Declaration
public void LoadBlocking_NoCandidates_ReturnsEmptyArray()
LoadBlocking_PartialAdoption_KeepsUntwinnedShippedMembers()
Declaration
public void LoadBlocking_PartialAdoption_KeepsUntwinnedShippedMembers()
LoadBlocking_ShippedAndAdoptedTwin_LogsTheDroppedId()
Declaration
public void LoadBlocking_ShippedAndAdoptedTwin_LogsTheDroppedId()
LoadBlocking_ShippedAndAdoptedTwin_ReturnsOnlyTheAdoptedOne()
Declaration
public void LoadBlocking_ShippedAndAdoptedTwin_ReturnsOnlyTheAdoptedOne()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()