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    Class UnityAssetSetClonerTests

    EditMode tests for Serenity.Global.Infrastructure.Editor.Utils.UnityAssetSetCloner: the explicit-file-list clone core shared by Serenity.Global.Infrastructure.Editor.Utils.UnityDirectoryCloner and any caller cloning a non-mirrored file set (a shipped system's dependency closure). Every fixture lives under a scratch folder wiped in TearDown().

    Inheritance
    object
    UnityAssetSetClonerTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityGlobal.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class UnityAssetSetClonerTests

    Constructors

    UnityAssetSetClonerTests()

    Declaration
    public UnityAssetSetClonerTests()

    Methods

    Clone_AnimatorControllerReferencingAClip_RemapsTheClipReferenceToTheClonedClip()

    Declaration
    public void Clone_AnimatorControllerReferencingAClip_RemapsTheClipReferenceToTheClonedClip()

    Clone_DestinationAlreadyExists_ThrowsAndCopiesNothing()

    Declaration
    public void Clone_DestinationAlreadyExists_ThrowsAndCopiesNothing()

    Clone_ReferenceToSeedOnlyGuid_IsRemappedToTheSeedDestination()

    Declaration
    public void Clone_ReferenceToSeedOnlyGuid_IsRemappedToTheSeedDestination()

    Clone_TwoFilesReferencingEachOther_BothReferencesAreRemapped()

    Declaration
    public void Clone_TwoFilesReferencingEachOther_BothReferencesAreRemapped()

    Clone_WithSearchPattern_ReplacesTextOnlyInTheFilesItCopied()

    Declaration
    public void Clone_WithSearchPattern_ReplacesTextOnlyInTheFilesItCopied()

    OneTimeSetUp()

    Declaration
    public static void OneTimeSetUp()

    OneTimeTearDown()

    Declaration
    public static void OneTimeTearDown()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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