Class SingletonSettingsCreationEngineTestSettings
A throwaway settings asset type for SingletonSettingsCreationEngineTests. Lives in its
own same-named file so Unity can bind its script when the tests create it as an asset, and carries a
Title the engine's ApplyFields writes — a restore is only observable through a
field, so an Id/Guid-only fixture could not show one.
Inheritance
SingletonSettingsCreationEngineTestSettings
Assembly: Serenity.StructuredPersistence.Tests.Editor.dll
Syntax
public class SingletonSettingsCreationEngineTestSettings : ScriptableObject, IFoundationSettings
Constructors
SingletonSettingsCreationEngineTestSettings()
Declaration
public SingletonSettingsCreationEngineTestSettings()
Properties
Guid
Declaration
public string Guid { get; set; }
Property Value
Id
Declaration
public string Id { get; set; }
Property Value
Title
Declaration
public string Title { get; set; }
Property Value
Implements