Class ModelPreviewContentTests
EditMode tests for Serenity.Global.Infrastructure.Editor.Preview.ModelPreviewContent. Every fixture is a runtime-built UnityEngine.GameObject (no assets touched), destroyed in TearDown().
Inherited Members
Namespace: Serenity.UnityGlobal.Tests.Editor
Assembly: Tests.Editor.dll
Syntax
public class ModelPreviewContentTests
Constructors
ModelPreviewContentTests()
Declaration
public ModelPreviewContentTests()
Methods
CalculateRendererBounds_MultipleRenderers_EncapsulatesAllChildren()
Declaration
public void CalculateRendererBounds_MultipleRenderers_EncapsulatesAllChildren()
CalculateRendererBounds_NoRenderers_ReportsFalse()
Declaration
public void CalculateRendererBounds_NoRenderers_ReportsFalse()
Classify_BareGameObject_ReturnsEmpty()
Declaration
public void Classify_BareGameObject_ReturnsEmpty()
Classify_ChildCanvas_ReturnsUserInterface()
Declaration
public void Classify_ChildCanvas_ReturnsUserInterface()
Classify_ChildMeshRenderer_ReturnsModel3D()
Declaration
public void Classify_ChildMeshRenderer_ReturnsModel3D()
Classify_InactiveChildCanvas_StillReturnsUserInterface()
Declaration
public void Classify_InactiveChildCanvas_StillReturnsUserInterface()
Classify_Null_ReturnsEmpty()
Declaration
public void Classify_Null_ReturnsEmpty()
Classify_RootHasRectTransform_ReturnsUserInterface()
Declaration
public void Classify_RootHasRectTransform_ReturnsUserInterface()
TearDown()
Declaration
public void TearDown()