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    Class UnityPlayerPrefsBackendDefinition

    Structured-store backend storing records in the device's PlayerPrefs, binary-encoded. Requires no configuration and cannot fail to construct. PlayerPrefs has platform-specific size limits; prefer UnityLocalFileBackendDefinition for durable, inspectable history.

    Inheritance
    object
    UnityStructuredBackendDefinition
    UnityPlayerPrefsBackendDefinition
    Implements
    IFoundationSettings
    Inherited Members
    UnityStructuredBackendDefinition.Id
    UnityStructuredBackendDefinition.Guid
    Namespace: Serenity.StructuredPersistence.Infrastructure.Settings
    Assembly: Serenity.UnityStructuredPersistence.Infrastructure.dll
    Syntax
    public class UnityPlayerPrefsBackendDefinition : UnityStructuredBackendDefinition, IFoundationSettings

    Constructors

    UnityPlayerPrefsBackendDefinition()

    Declaration
    public UnityPlayerPrefsBackendDefinition()

    Implements

    IFoundationSettings
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