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    Class ProceduralLayerSOEditor

    Custom inspector for every concrete ProceduralLayerSO subclass.

    NOTE: the Serenity.Global.Infrastructure.Settings.Editor.FoundationEditor`1 base OnInspectorGUI draws ONLY the header + Id/Guid fields — it does NOT draw the remaining serialized fields (see UnityLogProfileEditor for the same documented gotcha). This editor therefore calls Serenity.Global.Infrastructure.Settings.Editor.FoundationEditor`1.DrawSerializedFields explicitly after the base pass so each layer's own fields still render.

    Inheritance
    object
    ProceduralLayerSOEditor
    Namespace: Serenity.ProceduralAnimator.Infrastructure.Editor
    Assembly: Serenity.UnityProceduralAnimator.Infrastructure.Editor.dll
    Syntax
    public class ProceduralLayerSOEditor : FoundationEditor<ProceduralLayerSO>

    Constructors

    ProceduralLayerSOEditor()

    Declaration
    public ProceduralLayerSOEditor()

    Methods

    OnInspectorGUI()

    Declaration
    public override void OnInspectorGUI()
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