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    Namespace Serenity.GameUi.Application.Binding

    Classes

    CompiledHudBinding

    A HUD binding that has been resolved against real types and is ready to be read every tick.

    HudArgumentParser

    Turns an authored constant argument, stored as text, into the value a bound method expects.

    HudBindingCompiler

    Turns an authored IHudBinding into a CompiledHudBinding by resolving its source type and walking its member chain once.

    HudMemberAccessor

    One resolved hop of a HUD binding chain: a field, property or method located on a type once, then read many times.

    HudPreviewValues

    Turns an element's authored preview text into a readable binding, so a HUD can be laid out before any service is running.

    HudValueChangeDetector

    Tracks one bound value across reads and decides whether the change it just saw is worth reporting.

    HudValueClassifier

    Maps a CLR type onto the engine-agnostic HudValueKind the representation rules are written against, so those rules stay testable without touching reflection.

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