Class SaveSlotDeletedSignal
Broadcast whenever DeleteAsync(SaveSlotId, CancellationToken) removes a slot's save.
Namespace: Serenity.GameSave.Application.Events
Assembly: Serenity.GameSave.Application.dll
Syntax
public class SaveSlotDeletedSignal : EventDispatcherSignal
Constructors
SaveSlotDeletedSignal()
Initializes a new instance of the SaveSlotDeletedSignal class.
Declaration
public SaveSlotDeletedSignal()
SaveSlotDeletedSignal(int)
Initializes a new instance of the SaveSlotDeletedSignal class.
Declaration
public SaveSlotDeletedSignal(int slotIndex)
Parameters
| Type | Name | Description |
|---|---|---|
| int | slotIndex | The zero-based index of the slot that was deleted. |
Fields
SlotIndex
Declaration
public readonly int SlotIndex
Field Value
| Type | Description |
|---|---|
| int | The zero-based index of the slot that was deleted. |
Methods
ToString()
Returns a string representation of the event.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| string |