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    Struct GameSettingWiringMap.Descriptor

    Resolved target description for a single WiringSystem.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Serenity.GameSettings.Application.Validation
    Assembly: Serenity.Global.Application.dll
    Syntax
    public readonly struct GameSettingWiringMap.Descriptor

    Constructors

    Descriptor(WiringSystem, string, string, bool, string)

    Declaration
    public Descriptor(WiringSystem system, string targetTypeName, string fieldName, bool isMixerParam, string summary)
    Parameters
    Type Name Description
    WiringSystem system
    string targetTypeName
    string fieldName
    bool isMixerParam
    string summary

    Fields

    FieldName

    Declaration
    public readonly string FieldName
    Field Value
    Type Description
    string

    Serialized field name receiving the setting Id; the list field name when IsMixerParam.

    IsMixerParam

    Declaration
    public readonly bool IsMixerParam
    Field Value
    Type Description
    bool

    True when wiring appends to UnitySoundMixerSettings.ExposedParameters instead of writing a string field.

    Summary

    Declaration
    public readonly string Summary
    Field Value
    Type Description
    string

    Human-readable summary for the UI, e.g. "GameGraphics ▸ QualityLevelKey".

    System

    Declaration
    public readonly WiringSystem System
    Field Value
    Type Description
    WiringSystem

    The system this descriptor resolves.

    TargetTypeName

    Declaration
    public readonly string TargetTypeName
    Field Value
    Type Description
    string

    Short type name of the target service-settings asset (e.g. "UnityGameGraphicsSettings").

    Properties

    IsNone

    Declaration
    public bool IsNone { get; }
    Property Value
    Type Description
    bool

    True when this descriptor represents "no wiring".

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