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    Class CutscenePresetLibrary

    Curated starting stage layouts for the Cutscene Wizard, so a cutscene is never authored from a blank list. Mirrors GameSettingPresetLibrary in spirit. Each preset only seeds the stage list — the user can freely edit it afterwards.

    Inheritance
    object
    CutscenePresetLibrary
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CutscenePlayer.Installation.Settings.Editor.Builder
    Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
    Syntax
    public static class CutscenePresetLibrary

    Fields

    All

    All available presets, in display order.

    Declaration
    public static readonly IReadOnlyList<CutscenePresetLibrary.Preset> All
    Field Value
    Type Description
    IReadOnlyList<CutscenePresetLibrary.Preset>
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