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    Class AudioMixerEffectLoopSyncService

    Editor-only engine that makes the AudioMixer match an effect-loop DEFINITION (the source of truth): for every Source group it ensures a Send into the loop's Receive exists and its level is exposed as {Source}_{Loop}_Send — writing the resolved exposed-parameter names back onto the definition. The loop's own output level is left as a static mixer setting (not exposed). Idempotent/additive: it never removes anything and skips what already exists. Reads mixer structure via YAML (UnityYamlUtils), writes via Serenity.SoundMixer.Infrastructure.AudioMixerEffectLoop.Editor.AudioMixerEffectLoopReflectionAdapter. Never throws to the caller.

    Inheritance
    object
    AudioMixerEffectLoopSyncService
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.SoundMixer.Infrastructure.AudioMixerEffectLoop.Editor
    Assembly: Serenity.UnitySoundMixer.Infrastructure.Editor.dll
    Syntax
    public static class AudioMixerEffectLoopSyncService

    Methods

    FindAllDefinitions()

    Loads every effect-loop definition asset in the project.

    Declaration
    public static List<UnitySoundMixerEffectLoopDefinition> FindAllDefinitions()
    Returns
    Type Description
    List<UnitySoundMixerEffectLoopDefinition>

    FindEligibleSourceGroupNames(AudioMixer, string, string)

    Returns the names of the direct child groups of parentGroupName that are valid SOURCE groups for a loop: i.e. not the loop itself and not other effect-loop groups.

    Declaration
    public static List<string> FindEligibleSourceGroupNames(AudioMixer mixer, string parentGroupName, string loopGroupName)
    Parameters
    Type Name Description
    AudioMixer mixer
    string parentGroupName
    string loopGroupName
    Returns
    Type Description
    List<string>

    SyncDefinition(UnitySoundMixerEffectLoopDefinition)

    Ensures the mixer matches definition: for each Source, ensures a Send into the loop's Receive plus its exposed level; writes the resolved parameter names back onto the definition and saves it. The loop's own output level is left as a static mixer setting.

    Declaration
    public static AudioMixerEffectLoopSyncService.SyncReport SyncDefinition(UnitySoundMixerEffectLoopDefinition definition)
    Parameters
    Type Name Description
    UnitySoundMixerEffectLoopDefinition definition
    Returns
    Type Description
    AudioMixerEffectLoopSyncService.SyncReport
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