logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Namespace Serenity.SoundMixer.Application.Events

    Classes

    SoundMixerApplyEffectLoopSignal

    Event requesting that a registered SoundMixer effect loop be applied to a source group/channel.
    Carries the full SoundMixerApplyEffectLoopInput needed to perform the apply.

    SoundMixerClearEffectLoopSignal

    Event requesting that a previously applied SoundMixer effect loop be cleared from a source group/channel. Carries the full SoundMixerClearEffectLoopInput.

    In this article
    © 2026 Serenity. All Rights Reserved