logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class MusicPlayerInstallerInstallInput

    Input data transfer object for installing a MusicPlayer.

    Inheritance
    object
    MusicPlayerInstallerInstallInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.MusicPlayer.Installation.DTO
    Assembly: Serenity.MusicPlayer.Installation.dll
    Syntax
    public class MusicPlayerInstallerInstallInput

    Constructors

    MusicPlayerInstallerInstallInput(object)

    Initializes a new instance of the MusicPlayerInstallerInstallInput class.

    Declaration
    public MusicPlayerInstallerInstallInput(object audioPlayerSettingsScriptableObjectFolder)
    Parameters
    Type Name Description
    object audioPlayerSettingsScriptableObjectFolder

    The folder containing the audio player settings ScriptableObject.

    Fields

    AudioPlayerSettingsScriptableObjectFolder

    Declaration
    public object AudioPlayerSettingsScriptableObjectFolder
    Field Value
    Type Description
    object

    The folder containing the audio player settings ScriptableObject.

    In this article
    © 2026 Serenity. All Rights Reserved