logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class SoundMixerUseCases

    Container class for Sound Mixer use cases.

    Inheritance
    object
    SoundMixerUseCases
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.SoundMixer.Application.UseCases
    Assembly: Serenity.SoundMixer.Application.dll
    Syntax
    public class SoundMixerUseCases

    Constructors

    SoundMixerUseCases(SoundMixerSetVolume)

    Initializes a new instance of the SoundMixerUseCases class.

    Declaration
    public SoundMixerUseCases(SoundMixerSetVolume setVolume)
    Parameters
    Type Name Description
    SoundMixerSetVolume setVolume

    The use case for setting the volume.

    Fields

    SetVolume

    Use case for setting the volume in the Sound Mixer Service.

    Declaration
    public SoundMixerSetVolume SetVolume
    Field Value
    Type Description
    SoundMixerSetVolume
    In this article
    © 2026 Serenity. All Rights Reserved