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    Class GameSettingsGetIntValueOutput

    Output data transfer object for retrieving an integer game setting value.

    Inheritance
    object
    GameSettingsGetIntValueOutput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameSettings.Application.DTO
    Assembly: Serenity.Global.Application.dll
    Syntax
    public class GameSettingsGetIntValueOutput

    Constructors

    GameSettingsGetIntValueOutput(string, int)

    Initializes a new instance of the GameSettingsGetIntValueOutput class.

    Declaration
    public GameSettingsGetIntValueOutput(string id, int value)
    Parameters
    Type Name Description
    string id

    The unique identifier of the game setting.

    int value

    The value of the game setting.

    GameSettingsGetIntValueOutput(string, string)

    Initializes a new instance of the GameSettingsGetIntValueOutput classby parsing the value from a string.

    Declaration
    public GameSettingsGetIntValueOutput(string id, string value)
    Parameters
    Type Name Description
    string id

    The unique identifier of the game setting.

    string value

    The string representation of the integer value.

    Fields

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    The unique identifier of the game setting.

    Value

    Declaration
    public int Value
    Field Value
    Type Description
    int

    The value of the game setting.

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