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    Struct CharacterId

    Unique identifier for a character instance. GUID-based, engine-agnostic. Designed for future migration to Serenity.

    Implements
    IEquatable<CharacterId>
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Serenity.Character.Domain.ValueObjects
    Assembly: Serenity.Character.Domain.dll
    Syntax
    public readonly struct CharacterId : IEquatable<CharacterId>

    Constructors

    CharacterId(string)

    Creates a new CharacterId with the specified identifier.

    Declaration
    public CharacterId(string value)
    Parameters
    Type Name Description
    string value

    Fields

    Value

    The unique string identifier for this character.

    Declaration
    public readonly string Value
    Field Value
    Type Description
    string

    Properties

    IsValid

    Checks if this CharacterId has a valid, non-empty value.

    Declaration
    public bool IsValid { get; }
    Property Value
    Type Description
    bool

    Methods

    Equals(CharacterId)

    Declaration
    public bool Equals(CharacterId other)
    Parameters
    Type Name Description
    CharacterId other
    Returns
    Type Description
    bool

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    NewGuid()

    Creates a new CharacterId with an auto-generated GUID.

    Declaration
    public static CharacterId NewGuid()
    Returns
    Type Description
    CharacterId

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    ValueType.ToString()

    Operators

    operator ==(CharacterId, CharacterId)

    Declaration
    public static bool operator ==(CharacterId left, CharacterId right)
    Parameters
    Type Name Description
    CharacterId left
    CharacterId right
    Returns
    Type Description
    bool

    explicit operator CharacterId(string)

    Declaration
    public static explicit operator CharacterId(string value)
    Parameters
    Type Name Description
    string value
    Returns
    Type Description
    CharacterId

    implicit operator string(CharacterId)

    Declaration
    public static implicit operator string(CharacterId id)
    Parameters
    Type Name Description
    CharacterId id
    Returns
    Type Description
    string

    operator !=(CharacterId, CharacterId)

    Declaration
    public static bool operator !=(CharacterId left, CharacterId right)
    Parameters
    Type Name Description
    CharacterId left
    CharacterId right
    Returns
    Type Description
    bool

    Implements

    IEquatable<T>
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