Struct ScoreKey
Identifies a score metric within the scoring system.
Immutable value object that supports equality comparison and hashing.
Assembly: Serenity.Score.Domain.dll
Syntax
public readonly struct ScoreKey : IEquatable<ScoreKey>
Constructors
ScoreKey(string)
Creates a new ScoreKey with the specified identifier.
Declaration
public ScoreKey(string value)
Parameters
| Type |
Name |
Description |
| string |
value |
The unique string identifier. Cannot be null.
|
Fields
Value
The unique string identifier for this score metric.
Declaration
public readonly string Value
Field Value
Properties
IsValid
Checks if this ScoreKey has a valid, non-empty value.
Declaration
public bool IsValid { get; }
Property Value
Methods
Equals(ScoreKey)
Declaration
public bool Equals(ScoreKey other)
Parameters
Returns
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
ToString()
Declaration
public override string ToString()
Returns
Overrides
Operators
operator ==(ScoreKey, ScoreKey)
Declaration
public static bool operator ==(ScoreKey left, ScoreKey right)
Parameters
Returns
explicit operator ScoreKey(string)
Declaration
public static explicit operator ScoreKey(string value)
Parameters
| Type |
Name |
Description |
| string |
value |
|
Returns
implicit operator string(ScoreKey)
Declaration
public static implicit operator string(ScoreKey key)
Parameters
Returns
operator !=(ScoreKey, ScoreKey)
Declaration
public static bool operator !=(ScoreKey left, ScoreKey right)
Parameters
Returns
Implements