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    Class GameplayEntityInstaller

    Abstract base class for installing the GameplayEntity service.

    Inheritance
    object
    GameplayEntityInstaller
    Implements
    IInstaller
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameplayEntity.Installation.Installers
    Assembly: Serenity.GameplayEntity.Installation.dll
    Syntax
    public abstract class GameplayEntityInstaller : IInstaller
    Remarks

    Concrete implementations (e.g. Unity-specific) override Install(ILogService) to create and configure the service instance.

    Constructors

    GameplayEntityInstaller()

    Declaration
    protected GameplayEntityInstaller()

    Fields

    _service

    Declaration
    protected IGameplayEntityService _service
    Field Value
    Type Description
    IGameplayEntityService

    The installed gameplay entity service.

    Methods

    GetService()

    Gets the installed gameplay entity service.

    Declaration
    public IGameplayEntityService GetService()
    Returns
    Type Description
    IGameplayEntityService

    The installed IGameplayEntityService.

    Install(ILogService)

    Installs the GameplayEntity service.

    Declaration
    public abstract void Install(ILogService logService)
    Parameters
    Type Name Description
    ILogService logService

    The logging service for diagnostic output.

    Implements

    IInstaller
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