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    Class MusicPlayerPlaySongInput

    Input data transfer object for playing a song in the music player.

    Inheritance
    object
    MusicPlayerPlaySongInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.MusicPlayer.Application.DTO
    Assembly: Serenity.MusicPlayer.Application.dll
    Syntax
    public class MusicPlayerPlaySongInput

    Constructors

    MusicPlayerPlaySongInput(string, MusicPlayerTransitionType, float)

    Initializes a new instance of the MusicPlayerPlaySongInput class.

    Declaration
    public MusicPlayerPlaySongInput(string serviceId, MusicPlayerTransitionType transitionType = 0, float transitionDuration = 0.5)
    Parameters
    Type Name Description
    string serviceId

    The ID of the service requesting the play song action.

    MusicPlayerTransitionType transitionType

    Transition strategy applied when moving from the current track to this one. Defaults to CUT.

    float transitionDuration

    Duration of the transition in seconds. Only applied to fade-based transitions.

    Fields

    DEFAULT_TRANSITION_DURATION

    Default transition duration in seconds applied when none is provided.

    Declaration
    public const float DEFAULT_TRANSITION_DURATION = 0.5
    Field Value
    Type Description
    float

    ServiceId

    Declaration
    public string ServiceId
    Field Value
    Type Description
    string

    TransitionDuration

    Declaration
    public float TransitionDuration
    Field Value
    Type Description
    float

    TransitionType

    Declaration
    public MusicPlayerTransitionType TransitionType
    Field Value
    Type Description
    MusicPlayerTransitionType
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