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    Class GetGameSettingsValueOutput

    Output data transfer object for retrieving a game setting value.

    Inheritance
    object
    GetGameSettingsValueOutput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameSettings.Application.DTO
    Assembly: Serenity.Global.Application.dll
    Syntax
    public class GetGameSettingsValueOutput

    Constructors

    GetGameSettingsValueOutput(string, string, GameSettingsValueType)

    Initializes a new instance of the GetGameSettingsValueOutput class.

    Declaration
    public GetGameSettingsValueOutput(string id, string value, GameSettingsValueType valueType)
    Parameters
    Type Name Description
    string id

    The unique identifier of the game setting.

    string value

    The value of the game setting as a string.

    GameSettingsValueType valueType

    The type of the game setting value.

    Fields

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    Value

    Declaration
    public string Value
    Field Value
    Type Description
    string

    ValueType

    Declaration
    public GameSettingsValueType ValueType
    Field Value
    Type Description
    GameSettingsValueType

    The type of the game setting value.

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