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    Class SetScreenResolutionInput

    Input data transfer object for setting the screen resolution in the game graphics service.

    Inheritance
    object
    SetScreenResolutionInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameGraphics.Application.DTO
    Assembly: Serenity.GameGraphics.Application.dll
    Syntax
    public class SetScreenResolutionInput

    Constructors

    SetScreenResolutionInput(string, int, int)

    Initializes a new instance of the SetScreenResolutionInput class.

    Declaration
    public SetScreenResolutionInput(string id, int width, int height)
    Parameters
    Type Name Description
    string id

    The unique identifier for the screen resolution request.

    int width

    The desired width of the screen resolution.

    int height

    The desired height of the screen resolution.

    Fields

    Height

    Declaration
    public int Height
    Field Value
    Type Description
    int

    The desired height of the screen resolution.

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    The unique identifier for the screen resolution request.

    Width

    Declaration
    public int Width
    Field Value
    Type Description
    int

    The desired width of the screen resolution.

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