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    Class GameGraphicsGetCurrentQualityLevelInput

    Input data transfer object for getting the current quality level in the game graphics service.

    Inheritance
    object
    GameGraphicsGetCurrentQualityLevelInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameGraphics.Application.DTO
    Assembly: Serenity.GameGraphics.Application.dll
    Syntax
    public class GameGraphicsGetCurrentQualityLevelInput

    Constructors

    GameGraphicsGetCurrentQualityLevelInput(string, float)

    Initializes a new instance of the GameGraphicsGetCurrentQualityLevelInput class.

    Declaration
    public GameGraphicsGetCurrentQualityLevelInput(string id, float scale)
    Parameters
    Type Name Description
    string id

    The unique identifier for the quality level.

    float scale

    The scale factor for the quality level.

    Fields

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    The unique identifier for the quality level.

    Scale

    Declaration
    public float Scale
    Field Value
    Type Description
    float

    The scale factor for the quality level.

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