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    Class GetGameSettingsValueInput

    Input data transfer object for retrieving a game setting value.

    Inheritance
    object
    GetGameSettingsValueInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameSettings.Application.DTO
    Assembly: Serenity.Global.Application.dll
    Syntax
    public class GetGameSettingsValueInput

    Constructors

    GetGameSettingsValueInput(string, GameSettingsValueType)

    Initializes a new instance of the GetGameSettingsValueInput class.

    Declaration
    public GetGameSettingsValueInput(string id, GameSettingsValueType valueType)
    Parameters
    Type Name Description
    string id

    The unique identifier of the game setting.

    GameSettingsValueType valueType

    The expected type of the game setting value.

    Fields

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    The unique identifier of the game setting.

    ValueType

    Declaration
    public GameSettingsValueType ValueType
    Field Value
    Type Description
    GameSettingsValueType

    The expected type of the game setting value.

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