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    Class PlayAudioClipFromGameSettingsSignal

    Event to request the playback of an audio clip through the AudioPlayer service using game settings.
    Carries the necessary input data for the playback operation.

    Inheritance
    object
    PlayAudioClipFromGameSettingsSignal
    Namespace: Serenity.AudioPlayer.Application.Events
    Assembly: Serenity.AudioPlayer.Application.dll
    Syntax
    public class PlayAudioClipFromGameSettingsSignal : EventDispatcherSignal

    Constructors

    PlayAudioClipFromGameSettingsSignal()

    Initializes a new instance of the PlayAudioClipFromGameSettingsSignal class.

    Declaration
    public PlayAudioClipFromGameSettingsSignal()

    PlayAudioClipFromGameSettingsSignal(AudioPlayerPlayClipInput)

    Initializes a new instance of the PlayAudioClipFromGameSettingsSignal class.

    Declaration
    public PlayAudioClipFromGameSettingsSignal(AudioPlayerPlayClipInput input)
    Parameters
    Type Name Description
    AudioPlayerPlayClipInput input

    Input data for playing the audio clip.

    Fields

    Input

    Declaration
    public readonly AudioPlayerPlayClipInput Input
    Field Value
    Type Description
    AudioPlayerPlayClipInput

    Input data for playing the audio clip.

    Methods

    ToString()

    Returns a string representation of the event.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    Formatted string with event information

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