Class UnitySpawnEntryActorTests
A wave config asset whose spawn entry has no actor assigned. In the editor Unity fills such a field with an object that only equals null through Unity's own comparison, and the wave service reads the actor as a plain object — so the entry must report it as no actor at all, or the service mistakes it for one.
Inherited Members
Namespace: Serenity.Wave.Tests.Editor
Assembly: Serenity.Wave.Tests.Editor.dll
Syntax
public class UnitySpawnEntryActorTests
Constructors
UnitySpawnEntryActorTests()
Declaration
public UnitySpawnEntryActorTests()
Methods
Actor_OfAnEntryAddedWithNoActorAssigned_IsNoActorAtAll()
Declaration
public void Actor_OfAnEntryAddedWithNoActorAssigned_IsNoActorAtAll()
TearDown()
Declaration
public void TearDown()