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    Class SerenityHealthCheckPrefabIdentityTests

    The Health Check reads the Id and Guid of a prefab's own foundation components with the same rules it applies to ScriptableObjects: empty is a Warning, a duplicate is an Error, a project-owned Id shadowing a shipped one is Info. A component counts at the prefab that owns it — a nested prefab instance repeats its source prefab's identity by construction, and a variant's inherited child component belongs to the base. Every fixture is a real prefab on disk, because the scan is an AssetDatabase sweep.

    Inheritance
    object
    SerenityHealthCheckPrefabIdentityTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityValidation.Tests.Editor
    Assembly: Serenity.UnityValidation.Tests.Editor.dll
    Syntax
    public class SerenityHealthCheckPrefabIdentityTests

    Constructors

    SerenityHealthCheckPrefabIdentityTests()

    Declaration
    public SerenityHealthCheckPrefabIdentityTests()

    Methods

    Run_ComponentAddedByTheOuterPrefabToANestedInstanceObject_CountsAtTheOuterPrefab()

    Declaration
    public void Run_ComponentAddedByTheOuterPrefabToANestedInstanceObject_CountsAtTheOuterPrefab()

    Run_NestedPrefabInstanceRepeatingItsSourceIdentity_IsNotADuplicate()

    Declaration
    public void Run_NestedPrefabInstanceRepeatingItsSourceIdentity_IsNotADuplicate()

    Run_PrefabChildComponentWithEmptyGuid_ReportsWarningNamingTheChildObjectPath()

    Declaration
    public void Run_PrefabChildComponentWithEmptyGuid_ReportsWarningNamingTheChildObjectPath()

    Run_PrefabRootComponentWithEmptyId_ReportsWarningNamingThePrefabAndTheObject()

    Declaration
    public void Run_PrefabRootComponentWithEmptyId_ReportsWarningNamingThePrefabAndTheObject()

    Run_ProjectPrefabCopyingAShippedPrefabGuid_ReportsError()

    Declaration
    public void Run_ProjectPrefabCopyingAShippedPrefabGuid_ReportsError()

    Run_ProjectPrefabShadowingAShippedPrefabId_ReportsInfoNotError()

    Declaration
    public void Run_ProjectPrefabShadowingAShippedPrefabId_ReportsInfoNotError()

    Run_TwoComponentsOfOnePrefabSharingAGuid_ReportsErrorNamingEachObjectPath()

    Declaration
    public void Run_TwoComponentsOfOnePrefabSharingAGuid_ReportsErrorNamingEachObjectPath()

    Run_TwoPrefabsSharingAGuid_ReportsErrorNamingBothPrefabs()

    Declaration
    public void Run_TwoPrefabsSharingAGuid_ReportsErrorNamingBothPrefabs()

    Run_TwoPrefabsSharingAnIdOfTheSameType_ReportsErrorNamingBothPrefabs()

    Declaration
    public void Run_TwoPrefabsSharingAnIdOfTheSameType_ReportsErrorNamingBothPrefabs()

    Run_VariantInheritingAChildComponent_DoesNotCountItAgainstItsBase()

    Declaration
    public void Run_VariantInheritingAChildComponent_DoesNotCountItAgainstItsBase()

    Run_VariantInheritingTheRootIdentityUnmodified_ReportsTheSharedGuidAgainstItsBase()

    Declaration
    public void Run_VariantInheritingTheRootIdentityUnmodified_ReportsTheSharedGuidAgainstItsBase()

    Run_VariantOverridingTheRootIdentity_ReportsNothing()

    Declaration
    public void Run_VariantOverridingTheRootIdentity_ReportsNothing()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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