Class UnityPhysicsOcclusionProbeTests
Real-physics tests for Serenity.AudioPlayer.Infrastructure.Services.UnityPhysicsOcclusionProbe: the listener-to-source linecast that decides whether a wall sits between them.
Inherited Members
Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityPhysicsOcclusionProbeTests
Constructors
UnityPhysicsOcclusionProbeTests()
Declaration
public UnityPhysicsOcclusionProbeTests()
Methods
Occlusion_CapsuleEnclosingSource_False()
Declaration
public void Occlusion_CapsuleEnclosingSource_False()
Occlusion_ColliderEnclosingSource_False()
Declaration
public void Occlusion_ColliderEnclosingSource_False()
Occlusion_ConvexMeshEnclosingSource_False()
Declaration
public void Occlusion_ConvexMeshEnclosingSource_False()
Occlusion_EmptyLayerMask_False()
Declaration
public void Occlusion_EmptyLayerMask_False()
Occlusion_HitFurtherThanSourceClearance_True()
Declaration
public void Occlusion_HitFurtherThanSourceClearance_True()
Occlusion_HitWithinSourceClearance_False()
Declaration
public void Occlusion_HitWithinSourceClearance_False()
Occlusion_LayerNotInMask_False()
Declaration
public void Occlusion_LayerNotInMask_False()
Occlusion_ListenerAtSource_ReturnsNotOccluded()
Declaration
public void Occlusion_ListenerAtSource_ReturnsNotOccluded()
Occlusion_NonConvexMeshAroundSource_CountsAsWall()
Declaration
public void Occlusion_NonConvexMeshAroundSource_CountsAsWall()
Occlusion_NothingBetween_False()
Declaration
public void Occlusion_NothingBetween_False()
Occlusion_OnlyTrigger_False()
Declaration
public void Occlusion_OnlyTrigger_False()
Occlusion_SolidColliderOnMask_True()
Declaration
public void Occlusion_SolidColliderOnMask_True()
Occlusion_SphereEnclosingSource_False()
Declaration
public void Occlusion_SphereEnclosingSource_False()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()