Class UnityAudioPlayerInstallerDepthCueTests
The installer's own path from a settings asset to a running channel: the settings it resolves from the composition root's wired references reach the service factory unchanged, so a depth-cue flag authored on the asset is exactly what decides whether the channel gets its ticker and its low-pass filters.
Inherited Members
Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityAudioPlayerInstallerDepthCueTests
Constructors
UnityAudioPlayerInstallerDepthCueTests()
Declaration
public UnityAudioPlayerInstallerDepthCueTests()
Methods
Install_WiredMusicSettingsWithLowPassOn_BuildsNoChannelAtAll()
Declaration
public void Install_WiredMusicSettingsWithLowPassOn_BuildsNoChannelAtAll()
Install_WiredSettingsWithLowPassOff_ChannelGetsNeitherTickerNorFilters()
Declaration
public void Install_WiredSettingsWithLowPassOff_ChannelGetsNeitherTickerNorFilters()
Install_WiredSettingsWithLowPassOn_ChannelGetsTickerAndOneFilterPerEmitter()
Declaration
public void Install_WiredSettingsWithLowPassOn_ChannelGetsTickerAndOneFilterPerEmitter()
TearDown()
Declaration
public void TearDown()