Class UnityAudioPlayerEmitterFactoryDepthCueTests
The emitter factory creates each depth-cue filter only when the channel opts in to that cue, never on a MUSIC channel and never for settings that carry no depth cues. The filters start disabled until a play enables them.
Inherited Members
Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityAudioPlayerEmitterFactoryDepthCueTests
Constructors
UnityAudioPlayerEmitterFactoryDepthCueTests()
Declaration
public UnityAudioPlayerEmitterFactoryDepthCueTests()
Methods
BothOff_NoFilters()
Declaration
public void BothOff_NoFilters()
BothOn_AddsOneOfEachFilterAndBothStartDisabled()
Declaration
public void BothOn_AddsOneOfEachFilterAndBothStartDisabled()
FlagOff_EmitterStateIdenticalToPreChange()
Declaration
public void FlagOff_EmitterStateIdenticalToPreChange()
FlagOff_NoDepthCueFilters()
Declaration
public void FlagOff_NoDepthCueFilters()
LowPassOn_AddsExactlyOneDisabledLowPassPerEmitter_PoolSlotsEqualChannels()
Declaration
public void LowPassOn_AddsExactlyOneDisabledLowPassPerEmitter_PoolSlotsEqualChannels()
LowPassOn_AudioSourceStateMatchesAFlagOffEmitter()
Declaration
public void LowPassOn_AudioSourceStateMatchesAFlagOffEmitter()
LowPassOn_MusicChannel_CreatesNoFilters()
Declaration
public void LowPassOn_MusicChannel_CreatesNoFilters()
MusicWithReverb_NoFilters()
Declaration
public void MusicWithReverb_NoFilters()
ReverbOff_LowPassOn_NoReverbFilter()
Declaration
public void ReverbOff_LowPassOn_NoReverbFilter()
ReverbOn_AddsOneDisabledReverbFilterPerEmitter_PoolUnchanged()
Declaration
public void ReverbOn_AddsOneDisabledReverbFilterPerEmitter_PoolUnchanged()
ReverbOn_AudioSourceStateMatchesAFlagOffEmitter()
Declaration
public void ReverbOn_AudioSourceStateMatchesAFlagOffEmitter()
SettingsWithoutProvider_CreatesNoFilters()
Declaration
public void SettingsWithoutProvider_CreatesNoFilters()
TearDown()
Declaration
public void TearDown()