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    Class UnityAudioDepthCueControllerReactivationTests

    A cue switched on or off in the settings while the game runs takes full effect on the next frame: the filters the flags need appear, those they no longer need go quiet, the volume the low-pass stops owning is handed back, and the reverb cap is decided again over the voices that are sounding. A voice that is not sounding is left alone.

    Inheritance
    object
    UnityAudioDepthCueControllerReactivationTests
    Inherited Members
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    Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnityAudioDepthCueControllerReactivationTests

    Constructors

    UnityAudioDepthCueControllerReactivationTests()

    Declaration
    public UnityAudioDepthCueControllerReactivationTests()

    Methods

    Advance_BothFlagsSwitchedOff_LeavesNoCueOnTheVoice()

    Declaration
    public void Advance_BothFlagsSwitchedOff_LeavesNoCueOnTheVoice()

    Advance_FlagToggledWithSeveralHolders_JudgesEveryVoiceAgainstTheNewSlots()

    Declaration
    public void Advance_FlagToggledWithSeveralHolders_JudgesEveryVoiceAgainstTheNewSlots()

    Advance_FlagsChangeAndPoolReplacedTogether_HandsTheVolumeBackOnlyOnce()

    Declaration
    public void Advance_FlagsChangeAndPoolReplacedTogether_HandsTheVolumeBackOnlyOnce()

    Advance_FlagsChangeWithAPresetChange_AppliesTheNewPreset()

    Declaration
    public void Advance_FlagsChangeWithAPresetChange_AppliesTheNewPreset()

    Advance_FlagsChangeWithTheSamePreset_DoesNotApplyThePresetAgain()

    Declaration
    public void Advance_FlagsChangeWithTheSamePreset_DoesNotApplyThePresetAgain()

    Advance_FlagsUnchanged_DoesNotRestartTheVoices()

    Declaration
    public void Advance_FlagsUnchanged_DoesNotRestartTheVoices()

    Advance_LowPassSwitchedBackOn_KeepsTheVolumeTheCallerSetWhileItWasOff()

    Declaration
    public void Advance_LowPassSwitchedBackOn_KeepsTheVolumeTheCallerSetWhileItWasOff()

    Advance_LowPassSwitchedOff_HandsTheVolumeBack()

    Declaration
    public void Advance_LowPassSwitchedOff_HandsTheVolumeBack()

    Advance_LowPassSwitchedOff_KeepsAVolumeTheCallerSetMidPlay()

    Declaration
    public void Advance_LowPassSwitchedOff_KeepsAVolumeTheCallerSetMidPlay()

    Advance_LowPassSwitchedOff_KeepsTheReverbOn()

    Declaration
    public void Advance_LowPassSwitchedOff_KeepsTheReverbOn()

    Advance_LowPassSwitchedOff_SwitchesTheLowPassFilterOff()

    Declaration
    public void Advance_LowPassSwitchedOff_SwitchesTheLowPassFilterOff()

    Advance_LowPassSwitchedOn_AddsTheLowPassFilterAndEnablesIt()

    Declaration
    public void Advance_LowPassSwitchedOn_AddsTheLowPassFilterAndEnablesIt()

    Advance_LowPassSwitchedOn_StartsProbingWalls()

    Declaration
    public void Advance_LowPassSwitchedOn_StartsProbingWalls()

    Advance_LowPassSwitchedOn_TakesOverTheVolume()

    Declaration
    public void Advance_LowPassSwitchedOn_TakesOverTheVolume()

    Advance_ReverbSwitchedOff_KeepsTheLowPassOn()

    Declaration
    public void Advance_ReverbSwitchedOff_KeepsTheLowPassOn()

    Advance_ReverbSwitchedOff_SwitchesTheReverbFilterOff()

    Declaration
    public void Advance_ReverbSwitchedOff_SwitchesTheReverbFilterOff()

    Advance_ReverbSwitchedOnForAVoiceThatNeverPlayed_FirstPlayFindsTheFilter()

    Declaration
    public void Advance_ReverbSwitchedOnForAVoiceThatNeverPlayed_FirstPlayFindsTheFilter()

    Advance_ReverbSwitchedOn_AddsTheReverbFilterToTheEmitter()

    Declaration
    public void Advance_ReverbSwitchedOn_AddsTheReverbFilterToTheEmitter()

    Advance_ReverbSwitchedOn_DecidesTheCapAgainOverThePlayingVoices()

    Declaration
    public void Advance_ReverbSwitchedOn_DecidesTheCapAgainOverThePlayingVoices()

    Advance_ReverbSwitchedOn_DoesNotProbeAStoppedVoice()

    Declaration
    public void Advance_ReverbSwitchedOn_DoesNotProbeAStoppedVoice()

    Advance_ReverbSwitchedOn_EvictedSoundingVoiceTakesTheSlotOnceItFrees()

    Declaration
    public void Advance_ReverbSwitchedOn_EvictedSoundingVoiceTakesTheSlotOnceItFrees()

    Advance_ReverbSwitchedOn_ReverberatesTheFarSoundingVoice()

    Declaration
    public void Advance_ReverbSwitchedOn_ReverberatesTheFarSoundingVoice()

    Advance_ReverbSwitchedOn_StoppedNearVoiceDoesNotEvictASoundingFarVoice()

    Declaration
    public void Advance_ReverbSwitchedOn_StoppedNearVoiceDoesNotEvictASoundingFarVoice()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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