logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class UnityAchievementRowTranslationTests

    PlayMode tests for the one thing a pooled row gets wrong for free: a label whose localization key changes after the updater component has already started. The component only translates in its own Start, so a row reused for a second achievement would show the raw key — the defect these tests pin shut.

    Inheritance
    object
    UnityAchievementRowTranslationTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityAchievements.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnityAchievementRowTranslationTests

    Constructors

    UnityAchievementRowTranslationTests()

    Declaration
    public UnityAchievementRowTranslationTests()

    Methods

    ConcealedRow_ShowsThePlaceholderVerbatim()

    Declaration
    public IEnumerator ConcealedRow_ShowsThePlaceholderVerbatim()
    Returns
    Type Description
    IEnumerator

    FirstApply_TranslatesTheAuthoredKey()

    Declaration
    public IEnumerator FirstApply_TranslatesTheAuthoredKey()
    Returns
    Type Description
    IEnumerator

    RowReboundToAnotherAchievement_TranslatesTheNewKey()

    Declaration
    public IEnumerator RowReboundToAnotherAchievement_TranslatesTheNewKey()
    Returns
    Type Description
    IEnumerator

    RowReboundToLiteralText_StopsTranslatingAndShowsItVerbatim()

    Declaration
    public IEnumerator RowReboundToLiteralText_StopsTranslatingAndShowsItVerbatim()
    Returns
    Type Description
    IEnumerator

    SecondApplyOfTheSameRow_StaysTranslatedInsteadOfShowingTheRawKey()

    Declaration
    public IEnumerator SecondApplyOfTheSameRow_StaysTranslatedInsteadOfShowingTheRawKey()
    Returns
    Type Description
    IEnumerator

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
    In this article
    © 2026 Serenity. All Rights Reserved