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    Class CreateAchievementSettingsWindowResultTests

    A failed primary action is what Serenity.Achievements.Infrastructure.Editor.Builder.CreateAchievementSettingsWindow.LastResultForTests reports afterwards, never the result of an earlier successful run, so the Summary step's result panel always reflects the run that just finished.

    Inheritance
    object
    CreateAchievementSettingsWindowResultTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityAchievements.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class CreateAchievementSettingsWindowResultTests

    Constructors

    CreateAchievementSettingsWindowResultTests()

    Declaration
    public CreateAchievementSettingsWindowResultTests()

    Methods

    OneTimeTearDown()

    Declaration
    public void OneTimeTearDown()

    RunPrimaryActionForTests_WithABlankId_ReportsTheFailureInLastResultForTests()

    Declaration
    public void RunPrimaryActionForTests_WithABlankId_ReportsTheFailureInLastResultForTests()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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