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    Class FakeGameSettingsDefinition

    Minimal IGameSettingsDefinition so a real GameSettingsEntity can be constructed — the entity has no parameterless constructor.

    Inheritance
    object
    FakeGameSettingsDefinition
    Implements
    IGameSettingsDefinition
    IFoundationSettings
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Tests.Shared.Fakes
    Assembly: Tests.dll
    Syntax
    public sealed class FakeGameSettingsDefinition : IGameSettingsDefinition, IFoundationSettings

    Constructors

    FakeGameSettingsDefinition()

    Declaration
    public FakeGameSettingsDefinition()

    Properties

    AvoidResetToDefault

    Declaration
    public bool AvoidResetToDefault { get; set; }
    Property Value
    Type Description
    bool

    CharacterLimit

    Declaration
    public int CharacterLimit { get; set; }
    Property Value
    Type Description
    int

    DefaultValue

    Declaration
    public string DefaultValue { get; set; }
    Property Value
    Type Description
    string

    Guid

    Declaration
    public string Guid { get; set; }
    Property Value
    Type Description
    string

    Id

    Declaration
    public string Id { get; set; }
    Property Value
    Type Description
    string

    IsStoreable

    Declaration
    public bool IsStoreable { get; set; }
    Property Value
    Type Description
    bool

    IsTranslatingValue

    Declaration
    public bool IsTranslatingValue { get; set; }
    Property Value
    Type Description
    bool

    MaximumValue

    Declaration
    public string MaximumValue { get; set; }
    Property Value
    Type Description
    string

    MinimumValue

    Declaration
    public string MinimumValue { get; set; }
    Property Value
    Type Description
    string

    Options

    Declaration
    public ConfigurationEntry[] Options { get; set; }
    Property Value
    Type Description
    ConfigurationEntry[]

    ValueType

    Declaration
    public GameSettingsValueType ValueType { get; set; }
    Property Value
    Type Description
    GameSettingsValueType

    Implements

    IGameSettingsDefinition
    IFoundationSettings
    In this article
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