Class PendingEditorDelayCalls
Runs every UnityEditor.EditorApplication.delayCall queued so far, right now — the deferred work an EditMode test would otherwise never see, because a synchronous test finishes before the editor's next tick. The passive Addressables labeler registers imported assets from exactly such a callback, so a test that checks what a run left in the Addressables settings drains the queue first.
Inherited Members
Namespace: Serenity.Tests.Shared.Editor
Assembly: Serenity.Tests.Shared.Editor.dll
Syntax
public static class PendingEditorDelayCalls
Methods
RunNow()
Declaration
public static void RunNow()