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    Class UnityAudioRoomComponentEditorTests

    The inspector of an Audio Room: Unity builds it for the room, and every notice about the room is shown as an error when it is one (a solid collider) and as a warning otherwise.

    Inheritance
    object
    UnityAudioRoomComponentEditorTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class UnityAudioRoomComponentEditorTests

    Constructors

    UnityAudioRoomComponentEditorTests()

    Declaration
    public UnityAudioRoomComponentEditorTests()

    Methods

    CustomEditor_IsBuiltForTheRoom_AndTargetsIt()

    Declaration
    public void CustomEditor_IsBuiltForTheRoom_AndTargetsIt()

    MessageTypeFor_ErrorNotice_IsError()

    Declaration
    public void MessageTypeFor_ErrorNotice_IsError()

    MessageTypeFor_OtherNotice_IsWarning()

    Declaration
    public void MessageTypeFor_OtherNotice_IsWarning()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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