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    Class UnityAudioPlayerClipPathExplicitSyncTests

    A clip definition's stored Audio Clip Path is repaired only when the author asks: moving the clip or changing its Addressables address leaves the definition's file untouched, the Health Check lists the drift with an "Update Audio Clip Paths" fix that saves, reports and can be undone, and that fix refuses definitions the package ships.

    Inheritance
    object
    UnityAudioPlayerClipPathExplicitSyncTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class UnityAudioPlayerClipPathExplicitSyncTests

    Constructors

    UnityAudioPlayerClipPathExplicitSyncTests()

    Declaration
    public UnityAudioPlayerClipPathExplicitSyncTests()

    Methods

    ChangingTheClipAddress_LeavesTheClipDefinitionUntouched()

    Declaration
    public void ChangingTheClipAddress_LeavesTheClipDefinitionUntouched()

    HealthCheckFix_CanBeUndone()

    Declaration
    public void HealthCheckFix_CanBeUndone()

    HealthCheckFix_OnADefinitionThePackageShips_RefusesAndLeavesTheFileByteIdentical()

    Declaration
    public void HealthCheckFix_OnADefinitionThePackageShips_RefusesAndLeavesTheFileByteIdentical()

    HealthCheckFix_StoresThePathTheClipIsNowLoadedFromSavesItAndReportsIt()

    Declaration
    public void HealthCheckFix_StoresThePathTheClipIsNowLoadedFromSavesItAndReportsIt()

    HealthCheck_AClipDefinitionWhoseClipMoved_ListsItWithTheFixAndWritesNothing()

    Declaration
    public void HealthCheck_AClipDefinitionWhoseClipMoved_ListsItWithTheFixAndWritesNothing()

    MovingTheClip_LeavesTheClipDefinitionUntouched()

    Declaration
    public void MovingTheClip_LeavesTheClipDefinitionUntouched()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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