Class UnityAudioDepthCueSettingsDefaultsTests
The depth-cue settings block must default to "off and inert": a fresh or legacy audio player settings asset behaves exactly as before, and the authored curves are never shared between instances.
Inherited Members
Namespace: Serenity.Tests.Editor
Assembly: Tests.Editor.dll
Syntax
public class UnityAudioDepthCueSettingsDefaultsTests
Constructors
UnityAudioDepthCueSettingsDefaultsTests()
Declaration
public UnityAudioDepthCueSettingsDefaultsTests()
Methods
DefaultCurves_BuildNewInstancePerCall()
Declaration
public void DefaultCurves_BuildNewInstancePerCall()
DefaultCutoffCurve_OpenAtZeroNormalizedDistance()
Declaration
public void DefaultCutoffCurve_OpenAtZeroNormalizedDistance()
DefaultReverbWetCurve_BuildsNewInstancePerCall()
Declaration
public void DefaultReverbWetCurve_BuildsNewInstancePerCall()
DefaultReverbWetCurve_DryAtZeroNormalizedDistanceAndFarShareAtOne()
Declaration
public void DefaultReverbWetCurve_DryAtZeroNormalizedDistanceAndFarShareAtOne()
Defaults_MatchNamedConstants()
Declaration
public void Defaults_MatchNamedConstants()
FreshPlayerSettings_LowPassDisabled()
Declaration
public void FreshPlayerSettings_LowPassDisabled()
FreshPlayerSettings_ReverbDisabled()
Declaration
public void FreshPlayerSettings_ReverbDisabled()
GradedOcclusionDefaults_KeepTheAllOrNothingOcclusionAndTheOpeningSpeed()
Declaration
public void GradedOcclusionDefaults_KeepTheAllOrNothingOcclusionAndTheOpeningSpeed()
LegacyAssetWithoutBlock_DeserializesToDefaults()
Declaration
public void LegacyAssetWithoutBlock_DeserializesToDefaults()
PlayerSettings_ExposesDepthCuesThroughExplicitProviderImplementation()
Declaration
public void PlayerSettings_ExposesDepthCuesThroughExplicitProviderImplementation()
ReverbDefaults_MatchNamedConstants()
Declaration
public void ReverbDefaults_MatchNamedConstants()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()